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August 27, 2006

just us folks dancing on the head of this pin

ov_ga_mir203.jpg

From the Virtual China blog, this link to Chinese online gaming giant Shanda. From what I've been able to tell, Shanda's online games (like the one pictured above) have close to 30 million subscribers. Since I'm bent in predictable directions, that figure echoed for me in racial terms , for example: in China there is a single company gaming servicing almost as many gamers as there are African Americans.

Or put another way: if blackness was a massively multiplayer online role-playing game, how many players would there be? What would the character classes be? How would we understand the various forms of profit to be reaped from the reenactment of virtual identity?


More on gaming in China.

Posted by ebogjonson in race and other identities, webs, games and other cracks, on August 27, 2006 03:55 PM

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